Integrating Digital Games in Classroom
Computer games play a major role in the lives and media use of children and adolescents people. However, current school teaching rarely takes this medium into account. The future generation of teachers currently being trained at universities could change this. In a study conducted at the University of Cologne, they focused on the teachers of tomorrow and how they can be better prepared to employ computer games in the classroom because computer games have great potential for teaching.
Computer games can be used as a learning tool in classrooms and after using computer games in class, students can reflect critically and constructively on their experiences with the medium. Since computer games are currently rarely included as a relevant medium in teacher training programs, the researchers recommend that, above all, insights into the effectiveness of computer games and their relevance to curricula should be included in teacher training programs. Likewise, teacher trainees should be aware of potential pitfalls in practical implementation and be able to deal with them, so that teaching competencies with computer games are promoted in the long term.